[Freeciv-Dev] Re: (PR#12303) game balance
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On Sat, Feb 19, 2005 at 03:58:17PM -0800, Brian Dunstan wrote:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12303 >
>
> In the last few games I've played online with 2.0.0,
> it seems that frigates and fighters are much too
> powerful. Both render the land units of their time
> (musketeers and riflemen, respectively) obsolete.
> Frigates occur before shore defences, and when
> fighters are invented the only countermeasure is other
> fighters, or defesive units on mountains.
>
> Both frigates and fighters should be mobile firepower
> -- quick to arrive at the scene, able to strike where
> they please, but not able to clear out numerous
> defenderes from a hardened location. As it is you can
> take over someone's empire with a bunch of a fighters
> and a marine or two.
>
> Any thoughts? :)
>
> </end rant>
I think maybe it is a good idea to make frigates/ironclads relatively less
stronger than they are, in relation to defensive land units.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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