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[Freeciv-Dev] (PR#10884) various buglets and feature requests from win32
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[Freeciv-Dev] (PR#10884) various buglets and feature requests from win32

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To: seyithocuk@xxxxxxx
Subject: [Freeciv-Dev] (PR#10884) various buglets and feature requests from win32 2.0-beta2
From: "Joshua Hudson" <joshudson@xxxxxxxxxxx>
Date: Fri, 11 Feb 2005 19:00:31 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=10884 >

> - theres no Wait !!!
> - theres no Space !!!
Win32 client features missing
Also, missing "Loadable unit"

> - government change is immediate if you selec the government you want
> directly
Not true, needs Statue of Liberty.  If you don't have it, switches
to anarchy, but switches automatically to selected government coming
out of anarchy.

> - citizens arent always killed when you attack the city or take it
> over
True. Not a bug.

> - city names are sometimes incoplete at the screen
True if cities are too close together.
> - startunits w stands for engineers it say on the help, but it is
> actually worker and there is no king
User didn't read documentation.

> - the keyboard way of autoconnect doesnt work, you have to go to the
> menu.
Didn't test this one.




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