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[Freeciv-Dev] Re: (PR#12215) use a spinning circle for the focus unit
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[Freeciv-Dev] Re: (PR#12215) use a spinning circle for the focus unit

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Subject: [Freeciv-Dev] Re: (PR#12215) use a spinning circle for the focus unit
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 11 Feb 2005 08:23:56 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12215 >

Per I. Mathisen wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12215 >
> 
> On Thu, 10 Feb 2005, Jason Short wrote:
> 
>>Oh, and it doesn't look very good in trident.It may not be possible to
>>do this in non-iso-view because the unit takes up too much of the tile.
> 
> 
> Spinning square?

Oops.  Seems I had a bug in trident (incorrect specfile) causing it to 
use the isotrident graphics (i.e., garbage).

However the problem with trident is the flag covers everything.  A 
circle or square isn't visible anywhere on the top half of the tile. 
With trident_sheilds either one is okay but the square is a bit better. 
  If we made the flag smaller in trident (inset) the spinning square 
should work.  Or maybe trident should be replaced by trident_shields...

I also took a glance at using a square for isotrident but here a circle 
is clearly better.

-jason





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