Complete.Org: Mailing Lists: Archives: freeciv-dev: February 2005:
[Freeciv-Dev] Re: (PR#12111) Re: Xaw3d client startup problem(png proble
Home

[Freeciv-Dev] Re: (PR#12111) Re: Xaw3d client startup problem(png proble

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: infyquest@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12111) Re: Xaw3d client startup problem(png problem)
From: "Egor Vyscrebentsov" <evyscr@xxxxxxxxx>
Date: Thu, 10 Feb 2005 12:45:07 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12111 >

On Tue, 8 Feb 2005 05:13:06 -0800
"Vijay Kiran Kamuju" <infyquest@xxxxxxxxx> wrote:

VKK> Can you please tell which part of the code is changed?
VKK> 
VKK> On Fri, 4 Feb 2005 10:44:31 -0800, Jason Short
VKK> <jdorje@xxxxxxxxxxxxxxxxxxxxx> wrote:
VKK> > 
VKK> > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12111 >
VKK> > 
VKK> > Vijay Kiran Kamuju wrote:
VKK> > > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12111 >
VKK> > >
VKK> > > its giving error that
VKK> > >
VKK> > > 0: PNG file has no pallete: /usr/local/share/freeciv/misc/small.png
VKK> > 
VKK> > Yep.  As of yesterday (or so) RGB and RGBA PNGs are allowed.  Someone
VKK> > will have to update the XAW client to be able to handle RGB (at least)
VKK> > files.

There was no changes in code, but Xaw client now allows only indexed png.
So we need to change code in client/gui-xaw/
(i think, graphics.c, possible mapview.c)

However, i'm afraid, i couldn't do this until 2.0 release.
So if you want to make these changes, you are welcome.

Thanks, evyscr.





[Prev in Thread] Current Thread [Next in Thread]