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[Freeciv-Dev] Re: (PR#12194) goto path display
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[Freeciv-Dev] Re: (PR#12194) goto path display

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Subject: [Freeciv-Dev] Re: (PR#12194) goto path display
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Wed, 9 Feb 2005 13:30:35 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12194 >

On Wed, Feb 09, 2005 at 12:46:57PM -0800, Jason Short wrote:
> Christian Knoke wrote:
> 
> > When several units are in a stack, and some of them put on Goto to different
> > locations, the path shown when you middle-click on the stack is the path of
> > the topmost unit in the stack. There is no way to see the path of other
> > units. If the topmost unit is *not* set on Goto, no path is shown at all.
> 
> What do you suggest doing about it?  

Honestly, I have no idea.

> We surely don't want to show all 
> paths at once.  You could select one of the other units and then click 
> to show its path, except that selecting it will activate it which will 
> cancel the orders...

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





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