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[Freeciv-Dev] Re: (PR#12194) goto path display
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[Freeciv-Dev] Re: (PR#12194) goto path display

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To: chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12194) goto path display
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 9 Feb 2005 12:46:57 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12194 >

Christian Knoke wrote:

> When several units are in a stack, and some of them put on Goto to different
> locations, the path shown when you middle-click on the stack is the path of
> the topmost unit in the stack. There is no way to see the path of other
> units. If the topmost unit is *not* set on Goto, no path is shown at all.

What do you suggest doing about it?  We surely don't want to show all 
paths at once.  You could select one of the other units and then click 
to show its path, except that selecting it will activate it which will 
cancel the orders...

-jason





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