[Freeciv-Dev] (PR#12144) switching tilesets crashes freeciv
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12144 >
This affects 2.0 and 2.0.99! And it's all my fault, my fix for a minor
bug introduced this major bug.
This patch should fix it.
-jason
? client/patch.diff
Index: client/tilespec.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/tilespec.c,v
retrieving revision 1.204.2.14
diff -u -r1.204.2.14 tilespec.c
--- client/tilespec.c 3 Feb 2005 07:58:06 -0000 1.204.2.14
+++ client/tilespec.c 6 Feb 2005 21:18:50 -0000
@@ -1827,6 +1827,7 @@
"f.unknown", NULL};
int i;
+ nation->flag_sprite = NULL;
for (i = 0; tags[i] && !nation->flag_sprite; i++) {
nation->flag_sprite = load_sprite(tags[i]);
}
- [Freeciv-Dev] (PR#12144) switching tilesets crashes freeciv,
Jason Short <=
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