[Freeciv-Dev] (PR#12109) corner fog graphics
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12109 >
The visual quality of this patch is excellent! Just curious, how difficult
is it to do this fog in hex mode also?
For some other time, you might try to experiment with using
alpha-blending in the dither tile as well, for improved gradients in
tile-edges. (If it will not kill performance...)
Andreas Røsdal
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