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[Freeciv-Dev] Re: how to catch messages
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To: maHo <lukaszmach@xxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: how to catch messages
From: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 10 Jan 2005 23:19:00 -0600

On Sat, Jan 08, 2005 at 04:59:16PM +0100, maHo wrote:
> 
> I'd like to avoid adding code to every place where messages are
> generated (ie. capturing city,  attacking enemy, being attacked by
> enemy). Is it  possible?

you might want to look at the notify_player_* functions in server/plrhand.c

-mike



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