[Freeciv-Dev] how to catch messages
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Hello
I'm writing patch to freeciv server, which would allow disconnected
players receive all messages (chat messages and all game messages, I
mean everything what would appear on game console if player is
connected) via jabber client. It would be usable in longturn game.
Unfortunately, I can't find good place where I could "intercept" such messages.
I'd like to avoid adding code to every place where messages are
generated (ie. capturing city, attacking enemy, being attacked by
enemy). Is it possible?
Could someone give a hint, where to do it with minimal effort?.
regards
maHo
- [Freeciv-Dev] how to catch messages,
maHo <=
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