[Freeciv-Dev] Re: Hi folks
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On Sat, Jan 08, 2005 at 03:39:35PM +0100, Bert van der Weerd wrote:
> Hi folks, this is my first post.
>
> I've played freeciv for a while, and I like it a lot. However I'd like
> to see it 3D. Now there have been several attempts in the past about
> using opengl to create a 3D client. As far as I can tell there are
> currently no attempts underway. Is this the case?
>
> 3D in a game like civ can be undesired, for example I rather have a
> simple 2D map of my continent and it's cities for clarity. On the other
> hand, 3D can give a much more submersive(sp?) player experience, and as
> such, can be fun.
>
> If there are no current 3D efforts, I plan to collect the code from the
> previous attempts and see if they can be re-used (I've seen a nice
> landscape generator, for example). Next, I'd want to fork the gtk client
> and add the opengl capability to it. I'm thinking simple simple here,
> with Alt-2 selecting the existing 2D view and Alt-3 selecting, for now,
> a simple rotating triangle.
>
> Artwork is always the major issue with 3D, because good 3D modellers are
> hard to find. However, some effort is done to model the units in
> blender, and this artwork looks very good. So we have somthing to show
> in 3D.
>
> Anyway, these are my first thoughts about the subject, I'd like to hear
> what you guys think about this.
http://www.freeciv.org/index.php/OpenGL
KISS and good luck! :-)
If you any aditional questions, please ask.
---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
- [Freeciv-Dev] Hi folks, Bert van der Weerd, 2005/01/08
- [Freeciv-Dev] Re: Hi folks,
Vasco Alexandre Da Silva Costa <=
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