[Freeciv-Dev] Re: RFD: Savegames and autogames
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On Fri, 24 Dec 2004, Jason Dorje Short wrote:
> > - Test mode for savegames w/ AI data
This may be an option. I am thinking of adding a server option to regulate
how much CPU the AI should use. At 100%, the AI will not attempt to cache
anything, and recalculate everything each turn. This should enable
autogames to resume from savegames without any divergence.
> In summary this may not be solvable.But then PR#436 was only a pipe
> dream anyway.Yet I do wonder how other games seem to manage this so
What other games have autogames, and autogames that can continue from
savegames as if they were started from scratch even?