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[Freeciv-Dev] Re: (PR#11668) Frigate balancing
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[Freeciv-Dev] Re: (PR#11668) Frigate balancing

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#11668) Frigate balancing
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Fri, 24 Dec 2004 05:13:49 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11668 >

On Fri, Dec 24, 2004 at 03:33:57AM -0800, Thomas Strub wrote:
> > 
> > I have no opinion on this, but I think the unbalancing due to latency
> > differences is a more wider problem ...
> 
> I think that latency balancing could be done with a initiative based
> autoattack.

Yep, autoattack is a good step for this I think.

> > Also caravelles is the same thing. Besides, the attacker has always an
> > advantage on the sea. See how often triremes attacking triremes win.
> 
> And horses against horses, canons, ...

Triremes have equal defence and attack, and no defence bonus from terrain,
but still an advantage in attacking because the battle computation first
runs the attack.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





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