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[Freeciv-Dev] Re: (PR#11656) Randomly lazy workers
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[Freeciv-Dev] Re: (PR#11656) Randomly lazy workers

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To: neil@xxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#11656) Randomly lazy workers
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 23 Dec 2004 11:24:02 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11656 >

neil@xxxxxxxxxxxxxxxxx wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=11656 >
> 
> Hi Freeciv team,
> 
> Great game you guys have produced, I'm currently engaged in three games 
> at the moment, two at work on 2.0.0-beta4, and one at home on 
> 2.0.0-beta5.  I'm liking the workers and borders.  However as you may 
> have guessed, I have a bug.  Recently (i.e. late in the game), my cities 
> are all of size 20ish, and I keep finding that on random turns my cities 
> de-assign all but a couple of workers, leaving my city with 15 
> specialised scientists and a looming famine.  The problem happens 
> repeatedly, especially in Vaasa and Helsinki in the attached game.  I 
> don't think it's related to the hostile military units as I was in peace 
> until I began the space race, and the problem occurred even then.  I 
> haven't noticed it in beta4, but that may be because those games are 
> around the size-8 city mark.  The easiest way to spot it is to play a 
> few turns with the Grid on, as suddenly all the squares around a city 
> turn white (handy, that!).
> 
> Let me know if you need more info,

I believe this bug has been fixed and the behavior will be better in the 
next beta.  Please test this out (when the next beta is released) and 
let us know.

-jason





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