Complete.Org: Mailing Lists: Archives: freeciv-dev: December 2004:
[Freeciv-Dev] Re: (PR#11433) Fog of War rendering improvement
Home

[Freeciv-Dev] Re: (PR#11433) Fog of War rendering improvement

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: [Freeciv-Dev] Re: (PR#11433) Fog of War rendering improvement
From: "Andreas Røsdal" <andrearo@xxxxxxxxxxxx>
Date: Sat, 11 Dec 2004 15:42:59 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11433 >

On Sat, 11 Dec 2004, Jason Short wrote:
> It might be possible to get this to work a little more prettily (and
> have things work, or at least not bomb out, on non-truecolor systems) by
> using GdkRGB.

Do you have any pointers for how this should be done with GdkRGB? (How do
I get a GdkRGB from a pixmap easily, for example? -not obvious from
the API)

If the display doesn't support True Color, then the best thing to do would
be to fallback to the old method for drawing fog.

Andreas





[Prev in Thread] Current Thread [Next in Thread]