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[Freeciv-Dev] Re: (PR#11433) Fog of War rendering improvement
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[Freeciv-Dev] Re: (PR#11433) Fog of War rendering improvement

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Subject: [Freeciv-Dev] Re: (PR#11433) Fog of War rendering improvement
From: "Andreas Røsdal" <andrearo@xxxxxxxxxxxx>
Date: Sat, 11 Dec 2004 00:57:27 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11433 >

On Fri, 10 Dec 2004, Jason Short wrote:
> Here is my grand and glorious better-fog patch.  Compare:
>
> The patch includes the fogstyle patch (except all fogstyles are changed
> to 0 to utilize better-fog).  It makes better-fog into a client option
> (gtk2-client only).  The fog is done as I described before: a separate
> pixmap is tracked for each foggable sprite that holds the fogged graphics.
>
> On my client with trident this increases memory usage from 35 to 50
> megabytes.  In non-iso view the drawing speed is virtually unchanged.  I
> didn't test iso-view but I suspect drawing is much faster.

Excellent. I tested the patch in iso-view, and it actually seems to be
faster than the unpatched client.

Also, the flickering while sliding is gone, which is a good thing.

Andreas Røsdal





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