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[Freeciv-Dev] (PR#11438) Freeciv & Extreme City Plantation
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[Freeciv-Dev] (PR#11438) Freeciv & Extreme City Plantation

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To: kal-su@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#11438) Freeciv & Extreme City Plantation
From: "Guest" <rt-guest@xxxxxxxxxxx>
Date: Fri, 10 Dec 2004 05:50:49 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11438 >

> [jdorje - Do 09. Dez 2004, 23:25:12]:
> 
> Jan Stock wrote:
> > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=11438 >
> >
> > Hello,
> >
> > I just finished a freeciv game, my first online game on a public
> server and must say
> > i'm a little bit disappointed of it. The other player played the
> game some time longer
> > than me and was just much better than me. As we met we showed our
> maps to each
> > other.
> > Why the..is it possible to build cities so near at another
> city????!!
> > His continent looked to me like an extreme city plantation and i
> finally realized:
> > this game could also be extreme-played like so many other
> games...that's sad.
> > You know i mean it's not realistic in my oppinion. It destroys
> atmosphere of the game.
> >
> > So i would suggest to think about the following:
> > Increase the problems a city got (more unsatisfied people, less
> productivity..or so..) when there
> > are other cities crossing the borders of this city.
> > I think it would make the game much more fairer and not
> so...strange..
> >
> > Or implement an option for the server where you can modify those
> settings.
> > If it is already implemented, then plz tell me which settings have
> to be modified.
> 
> This strategy is called "smallpox".  There is a mincitydist setting
> that
> prevents building cities so close together but it doesn't really
> change
> the strategy that goes along with it.
> 
> In Freeciv 2.0 smallpox isn't as good as it was in 1.14.  But, I don't
> know which version you're playing.  It is certain though that a
> veteran
> player using just about any strategy will kill a newbie player - you
> can't blame this entirely on smallpox.
> 
> -jason
> 
> 
> 

It doesn't matter that my enemy won. It just destroys much of 
atmosphere of the game. That's what i think.



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