[Freeciv-Dev] Re: (PR#11389) is_valid_city_coords() & hexagonal tiles
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=11389 >
Marko Lindqvist wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=11389 >
>
>
> As comment in is_valid_city_coords() says:
> FIXME: this won't work for hexagonal tiles.
FIXME is wrong (outdated). map_vector_to_sq_distance gives the correct
value for hex topologies.
-jason
- [Freeciv-Dev] Re: (PR#11389) is_valid_city_coords() & hexagonal tiles,
Jason Short <=
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