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[Freeciv-Dev] Re: (PR#11388) AutoReply: pubserver crash in send_unit_inf
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[Freeciv-Dev] Re: (PR#11388) AutoReply: pubserver crash in send_unit_inf

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#11388) AutoReply: pubserver crash in send_unit_info_to_onlookers
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 7 Dec 2004 13:40:41 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11388 >

On Tue, Dec 07, 2004 at 01:31:39PM -0800, Jason Short wrote:
> 
> - In frame 1 (send_unit_info) dest is NULL.  This means 
> game.game_connections is passed in to send_unit_info_to_onlookers, 
> causing the obvious crash if there's an unattached player.

what do you mean by "untattached player"? unattached connection?
 
> which is odd.  game_connections includes only one connection, username 
> Huo, attached to player 1.  But game.players[0].connections includes 
> only one connection, username snaill, not attached to any player and not 
> an observer.  So it seems the list of connections may be corrupted.

what do game.all_connections and game.est_connections say?

-mike





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