[Freeciv-Dev] Re: (PR#11388) AutoReply: pubserver crash in send_unit_inf
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=11388 >
On Tue, Dec 07, 2004 at 01:31:39PM -0800, Jason Short wrote:
>
> - In frame 1 (send_unit_info) dest is NULL. This means
> game.game_connections is passed in to send_unit_info_to_onlookers,
> causing the obvious crash if there's an unattached player.
what do you mean by "untattached player"? unattached connection?
> which is odd. game_connections includes only one connection, username
> Huo, attached to player 1. But game.players[0].connections includes
> only one connection, username snaill, not attached to any player and not
> an observer. So it seems the list of connections may be corrupted.
what do game.all_connections and game.est_connections say?
-mike
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