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[Freeciv-Dev] Re: (PR#11349) 'u' on a transport should unload all units
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[Freeciv-Dev] Re: (PR#11349) 'u' on a transport should unload all units

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Subject: [Freeciv-Dev] Re: (PR#11349) 'u' on a transport should unload all units inside
From: "Benoit Hudson" <bh@xxxxxxxxxxxxxxxxxxx>
Date: Sun, 5 Dec 2004 21:57:31 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11349 >

On Sun, Dec 05, 2004 at 09:52:02PM -0800, Jason Short wrote:
> Well, they don't have to be.  With the current code there's no way
> they'd both be active at the same time.  It's separate because of
> historical reasons (just the way it was made) and because recursive
> transportation hasn't been entirely ruled out in the future.

I wonder: how hard would it be to make 'u' first try to unload, and if
it can't, then try to unload all?  Shift-u could remain unload all. 
That would deal with the recursive transport problem too.

        -- Benoît





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