[Freeciv-Dev] (PR#11345) Segfault, restarted, fog of war gone
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=11345 >
> [angela@xxxxxxx - Sun Dec 05 07:23:35 2004]:
>
> Hi,
> I just downloaded freeciv-2.0beta4 and compiled it with gtk2.0 on
> Mandrake 10.1. It's so spiffy looking! I can't wait for the final 2.0
> release.
>
> I found a couple bugs, though. I started the client, chose a new game,
> and played for a few turns (all other players were AI). Then, when I
> went to build a new city with some settlers, it segfaulted. I don't have
> any more information than that about what happened. When I restarted
> using the savegame from the turn, and repeated the action, it didn't
> segfault. However, now the "fog of war" is gone, and I can see
> everyone's cities. I've attached the saved game if it's any help.
>
> If there is anything I can do to help track down these bugs, let me know.
The savegame won't be helpful here. But maybe the crash left behind a
'core' file in the directory you were running freeciv in. Was it the
server or the client that crashed? Find the core file, and do:
gdb civserver core
(or gdb civclient core)
then
bt full
and send the output.
-jason
- [Freeciv-Dev] (PR#11345) Segfault, restarted, fog of war gone,
Jason Short <=
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