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[Freeciv-Dev] (PR#11344) bad goto error
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Subject: [Freeciv-Dev] (PR#11344) bad goto error
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 4 Dec 2004 23:01:36 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11344 >

Again the TM_WORST_TIME problem strikes.  This time I have a musketeers 
diagonally adjacent to a chariot unit.  A river runs through both units 
(but not straight, since rivers don't run diagonally).  I click 'g' and 
click on the chariot to attack (reflex).  Instead of the straight attack 
the musketeers chooses to follow the river.  He loses.

-jason





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