[Freeciv-Dev] (PR#11130) city destruction message missing
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=11130 >
> [chrisk - Tue Nov 23 12:36:28 2004]:
> I'd suggest E_UNIT_WIN_ATT for the first message.
Great.
jason
Index: server/citytools.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/citytools.c,v
retrieving revision 1.279
diff -u -r1.279 citytools.c
--- server/citytools.c 10 Nov 2004 17:02:00 -0000 1.279
+++ server/citytools.c 23 Nov 2004 17:39:01 -0000
@@ -1235,7 +1235,7 @@
* the city will be destroyed.
*/
if (pcity->size <= 1) {
- notify_player_ex(pplayer, pcity->tile, E_NOEVENT,
+ notify_player_ex(pplayer, pcity->tile, E_UNIT_WIN_ATT,
_("Game: You destroy %s completely."), pcity->name);
notify_player_ex(cplayer, pcity->tile, E_CITY_LOST,
_("Game: %s has been destroyed by %s."),
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