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[Freeciv-Dev] (PR#11130) city destruction message missing
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[Freeciv-Dev] (PR#11130) city destruction message missing

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To: chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] (PR#11130) city destruction message missing
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 23 Nov 2004 09:40:23 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11130 >

> [chrisk - Tue Nov 23 12:36:28 2004]:

> I'd suggest E_UNIT_WIN_ATT for the first message.

Great.

jason

Index: server/citytools.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/citytools.c,v
retrieving revision 1.279
diff -u -r1.279 citytools.c
--- server/citytools.c  10 Nov 2004 17:02:00 -0000      1.279
+++ server/citytools.c  23 Nov 2004 17:39:01 -0000
@@ -1235,7 +1235,7 @@
    * the city will be destroyed.
    */
   if (pcity->size <= 1) {
-    notify_player_ex(pplayer, pcity->tile, E_NOEVENT,
+    notify_player_ex(pplayer, pcity->tile, E_UNIT_WIN_ATT,
                     _("Game: You destroy %s completely."), pcity->name);
     notify_player_ex(cplayer, pcity->tile, E_CITY_LOST, 
                     _("Game: %s has been destroyed by %s."), 

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