[Freeciv-Dev] (PR#10911) new transport unload behavior for 2.0
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10911 >
> [jacob@xxxxxxxxxx - Sat Nov 06 18:57:04 2004]:
>
>
> The web NEWS says " When moving a unit from a transport on an ocean tile
> to a land tile, you lose all movement points." If I'm understanding
> this correctly, it's very different from what happens in the original
> Civilization. ;)
>
> I'd like to request (a feature) that this be configurable in the server,
> or turned on just by the civ2 rules, or something like that. It really
> changes the nature of sea-based attacks on coastal cities...
This option (slow_invasions) can be turned off in game.ruleset. I
noticed that it's absent from the civ2 ruleset. Guess civ2/game.ruleset
needs to be updated.
Mike Jing
- [Freeciv-Dev] (PR#10911) new transport unload behavior for 2.0,
Mike Jing <=
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