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[Freeciv-Dev] Re: (PR#10798) Freeciv2 Beta2 - probably corrupted savegam
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[Freeciv-Dev] Re: (PR#10798) Freeciv2 Beta2 - probably corrupted savegam

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To: libzur@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#10798) Freeciv2 Beta2 - probably corrupted savegames
From: "Vasco Alexandre da Silva Costa" <vasc@xxxxxxxxxxxxxx>
Date: Tue, 2 Nov 2004 09:17:30 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10798 >

On Mon, 1 Nov 2004, Chelsea G Korbach wrote:

> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10798 >
>
> Mateusz Stefek wrote:
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=10798 >
> >
> > Here's the simplest solution - increase the upper limit to 30MB in mem.c
>
> If it can use 25 Mb, it can certainly use 35 Mb.
>
> This is...a problem.

Which bit needs this much memory? Is it the shared string buffer? I know
we load all the strings in the same buffer on .ini file loading so it is
faster to free them afterwards in one full swoop or something like that.

---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa




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