[Freeciv-Dev] (PR#10511) infinite loop in creating starting positions
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10511 >
Jason Short wrote:
...
> This patch improves that. I'd be rather surprised if starting position
> placement ever fails after this. Of course you may end up with a game
> that's not playable. But at least you'll have learned your lesson, and
> won't blame the game. It should be applied to both branches.
...
I am unable to apply this patch to the development or stable branches.
Do I need another patch first?
BTW, the attached autogame rather reliably reproduces the problem on the
development branch version
set size 3
set startpos 1
set gen 1
set aifill 5
set specials 300
set startunits cccxxx
set dispersion 1
set huts 0
set barbarians 0
normal
set landmass 85
set timeout -1
create Caesar
start
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