Complete.Org: Mailing Lists: Archives: freeciv-dev: October 2004:
[Freeciv-Dev] (PR#10518) hostname and ping times are not always shown
Home

[Freeciv-Dev] (PR#10518) hostname and ping times are not always shown

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: awaris@xxxxxxxxx, per@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#10518) hostname and ping times are not always shown
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 21 Oct 2004 08:28:15 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10518 >

> [kauf - Wed Oct 20 23:01:17 2004]:
> 
> ok, this is two unrelated bugs. 
> 
> First conn_info is correctly sent, but the connection wasn't getting 
> associated with a player, because of the check for the player number 
> less than game.nplayers, But in pregame, the client thinks that this is 
> zero, so the player number is rejected. 
> 
> Also, the conn_info wasn't being removed from the client when a
connection 
> detached from a player: when changing away from the global observer for
> instance.
> 
> Patch attached, I'll commit shortly.

The patch seems to work, although I can't say I understand it.

jason



[Prev in Thread] Current Thread [Next in Thread]