[Freeciv-Dev] (PR#10557) unit with orders being taken over by the AI
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[Freeciv-Dev] (PR#10557) unit with orders being taken over by the AI |
From: |
"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Sat, 16 Oct 2004 10:54:40 -0700 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10557 >
See http://pubserver.freeciv.org/games/341709/. The unit has orders but
is taken over by the AI and put into goto mode. So the assertion at
gotohand.c:1294 fails. (Reinier says the pubserver crash reporter was
broken and didn't report this one.)
Perhaps for the stable branch we should change this assertion into a
free_unit_orders() call. To fix it we need to find out where the AI
takes over the unit and make sure to either free the orders there, or
don't let the AI take over a unit with orders (not sure which).
jason
- [Freeciv-Dev] (PR#10557) unit with orders being taken over by the AI,
Jason Short <=
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