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[Freeciv-Dev] (PR#10523) fix helptext for /vote
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[Freeciv-Dev] (PR#10523) fix helptext for /vote

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Subject: [Freeciv-Dev] (PR#10523) fix helptext for /vote
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 13 Oct 2004 16:19:20 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10523 >

This patch fixes the helptext for the vote command.

- One misspelling.

- Clarification of how voting works.

jason

? diff
? newtiles
Index: server/commands.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/commands.c,v
retrieving revision 1.3
diff -u -r1.3 commands.c
--- server/commands.c   9 Oct 2004 02:10:19 -0000       1.3
+++ server/commands.c   13 Oct 2004 23:10:08 -0000
@@ -111,13 +111,15 @@
    N_("vote yes|no [vote number]"),
    N_("Cast a vote."),
       /* xgettext:no-c-format */
-   N_("A player with info level access issueing a control level command "
-      "starts a new vote for given command.  /vote followed by "
+   N_("A player with info level access issuing a control level command "
+      "starts a new vote for the command.  The /vote command followed by "
       "\"yes\" or \"no\", and optionally a vote number, "
       "gives your vote.  If you do not add a vote number, your vote applies "
       "to the latest command.  You can only suggest one vote at a time.  "
-      "Voting concludes after a full turn has passed or more than 50% of the "
-      "votes have been cast for or against.")
+      "The vote will pass immediately if more than half of the players "
+      "vote for it, or fail immediately if at least half of the players "
+      "vote against it.  If one full turn elapses the vote may pass in any "
+      "case if nobody votes against it.")
   },
   {"debug",    ALLOW_CTRL,
    N_("debug [ player <player> | city <x> <y> | units <x> <y> | unit <id> ]"),

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