[Freeciv-Dev] Re: (PR#10415) segfault in map_distance_vector() called f
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10415 >
On Sun, Oct 03, 2004 at 11:22:20PM -0700, Jason Short wrote:
>
> >From the backtrace I don't see how this could happen without memory
> corruption. In the call to real_map_distance tile0 and tile1 are equal,
> however in the call to map_distance_vector tile1 is changed to "2".
what does the backtrace look like with CFLAGS="-g -O0" ?
-mike
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