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September 2004: [Freeciv-Dev] (PR#10390) spurious ai-difficutly message |
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[Freeciv-Dev] (PR#10390) spurious ai-difficutly message[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10390 > If you run /hard twice in a row, you get: Player 'b' now has AI skill level 'hard'. Default AI skill level set to 'hard'. Player 'b' now has AI skill level 'hard'. Default AI skill level set to 'hard'. which seems spurious. These messages should only be given when the difficulty level is changed IMO. jason
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