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[Freeciv-Dev] (PR#10391) spurious ai-difficulty message
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[Freeciv-Dev] (PR#10391) spurious ai-difficulty message

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Subject: [Freeciv-Dev] (PR#10391) spurious ai-difficulty message
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 29 Sep 2004 18:37:10 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10391 >

If you run /hard twice in a row, you get:

Player 'b' now has AI skill level 'hard'.
Default AI skill level set to 'hard'.
Player 'b' now has AI skill level 'hard'.
Default AI skill level set to 'hard'.

which seems spurious.  These messages should only be given when the 
difficulty level is changed IMO.

jason




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