| [Freeciv-Dev] (PR#10047) RFC: restructuring map code to not use cartesia[Top] [All Lists][Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
 
 
<URL: http://RT::WebBaseURL.not.configured:80/Ticket/Display.html?id=10047 >
> [jdorje - Sun Sep 26 05:48:56 2004]:
> 
> Here is a new version of the patch.  I fixed a bug in my changes to
> iterate_axe.  Autogames are now identical.
And here's a new patch.  I fixed a bug in map_to_canvas_pos and added
some header comments.  I changed the gtk, xaw, and ftwl clients.  But I
didn't change the win32 client because I can't compile it (seemingly an
unrelated bootstrap problem).
jason
  tiles-3.diff.bz2 Description: application/bzip
 
 
[Freeciv-Dev] Re: (PR#10047) RFC: restructuring map code to not use cartesian coordinates, Per I. Mathisen, 2004/09/25
[Freeciv-Dev] (PR#10047) RFC: restructuring map code to not use cartesian coordinates, Jason Short via RT, 2004/09/26
[Freeciv-Dev] (PR#10047) RFC: restructuring map code to not use cartesian coordinates,
Jason Short via RT <=
[Freeciv-Dev] (PR#10047) RFC: restructuring map code to not use cartesian coordinates, Jason Short via RT, 2004/09/28
[Freeciv-Dev] (PR#10047) RFC: restructuring map code to not use cartesian coordinates, Marcelo Burda, 2004/09/28
[Freeciv-Dev] (PR#10047) RFC: restructuring map code to not use cartesian coordinates, Jason Short via RT, 2004/09/28
[Freeciv-Dev] (PR#10047) RFC: restructuring map code to not use cartesian coordinates, Jason Short via RT, 2004/09/28
[Freeciv-Dev] (PR#10047) RFC: restructuring map code to not use cartesian coordinates, Jason Short via RT, 2004/09/28
 
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