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[Freeciv-Dev] Re: (PR#9847) Can't login

[Freeciv-Dev] Re: (PR#9847) Can't login

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Subject: [Freeciv-Dev] Re: (PR#9847) Can't login
From: "Alexander Saers" <alex@xxxxxxxxx>
Date: Sat, 28 Aug 2004 05:00:55 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: >

On Saturday 28 August 2004 11.47, Per I. Mathisen wrote:
> <URL: >
> On Sat, 28 Aug 2004, Alexander Saers wrote:
> > Now to the problem. I discoverd recently that one of the game that we
> > have been playing rejects me from loging in. The civclient crashes when
> > trying to do so leaving this message
> >
> > 1: Plugin esd found but can't be initialized.
> > 2: LANGUAGE="c"
> > audio_alsa: no cards found!
> > civclient: attribute.c:237: unserialize_hash: Assertion `inserted'
> > failed. Aborted
> >
> > The only thing i could think of that has changed is that istarted to use
> > CMA. Could this be the reason. I have managed to login from a windows
> > machine cause it pops up a dialog that says the same thing about
> > attribute.c but let me choose if i want to abort, retry or ignore..
> >
> > Please help, i dont want tolose the game that we started in October 2003
> > :)
> What version of Freeciv are you using?

Sorry, i frogot to mention it. I'm using the latest stable 1.14.1

> Can you post a backtrace using gdb of the crash? Can you post the
> savegame? This helps us fix the error.

Oki, I will try to add the compile options to gentoos ebuild. Dont know if i 

Yepp, a savegame is attached. The user that got this error is alex.

> You can try to compile Freeciv using --enable-debug=no to avoid the
> assert. It may crash anyway, though.

Oki, Same as above

> You can try to edit the savegame and remove any attribute information.
>   - Per

Maybe you could have a look at the savegame first before i start using gdb and 
enable debug things. I think this will be a faster way for us both :)

Thanx for your fast response :)


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