[Freeciv-Dev] Re: (PR#9789) major revolution bug in handle_player_govern
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9789 >
Jason Short wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9789 >
>
> In plrhand.c handle_player_government():
>
> if (pplayer->revolution <= 5 && pplayer->revolution > 0) {
> return;
> }
A bit similar check is in handle_player_revolution() too. And
client/packhand.c:handle_player_info().
On more such check in AI code was changed in this ancient patch
http://lists.complete.org/freeciv-dev@xxxxxxxxxxx/2000/12/msg00343.html.gz
but I cannot find it from current code. Probably it is already fixed.
- Caz
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