[Freeciv-Dev] (PR#9787) RFC: generalized terrain
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9787 >
About Forest and Ices
some terrains can have a flag "forest" to be handle separatly. maybe
there is not needed to handle it as a spetials.
about ice i need at last 2 type of ice, one on land and one on ocean. if
not handeld as a spetial this will be in a terrains type with, then
clima = ice OR (a list of) cold, temperate, tropical.
then minimu set of terrains need 4 more
[plain ice]
relief= flat
clima = Ice
wetness = dry, medium, wet
[hill_ice]
relief= flat
clima = Ice
wetness = dry, medium, wet
[sea ice]
relief= flat
clima = Ice
wetness = oceanic
[ocean_ice]
relief= flat
clima = Ice
wetness = oceanic
then in code side this need a TER_ICE and a TER_FOREST
specialy case is a TER_ICE && TER_OCEANIC most naval unit can't travel
there. but is more easy to handle in generator if i can assume allway
exit even if stat are the some for all ice types.
These infos can be add from now in ruleset, to beigng convert
generators,, this is not a shrot work, as there is many generator
working in different ways
Marcelo
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