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[Freeciv-Dev] Re: (PR#6007) Civ3 feature: Different sea types
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[Freeciv-Dev] Re: (PR#6007) Civ3 feature: Different sea types

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To: marko.lindqvist@xxxxxxxxxxx, mburda@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6007) Civ3 feature: Different sea types
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 21 Aug 2004 16:09:39 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6007 >

T_LAST and T_ANY should be negative values, and T_UNKNOWN should either 
be zero or a negative value.  It should then be safe to add on new 
terrain types at the end without changing the enumeration.  (Of course 
the enumeration should go away, but there are a few places that still 
rely on it.)

jason




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