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[Freeciv-Dev] Re: (PR#9737) team (human+ai) causes problems when researc
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[Freeciv-Dev] Re: (PR#9737) team (human+ai) causes problems when researc

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Subject: [Freeciv-Dev] Re: (PR#9737) team (human+ai) causes problems when researching [freeciv #9737]
From: "Mattias Linde" <c02lek@xxxxxxxxx>
Date: Fri, 20 Aug 2004 00:20:35 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9737 >


What you got at end of turn is exactly what you should get.
Your scientists didn't learn the wheel. The team member 'a' researched
it and you got the tech from it.

- Mattias




On Thu, 19 Aug 2004, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9737 >
>
> Better.  But now on turn end I get:
>
> Game: Learned Monarchy.  Scientists do not know what to research next.
> Game: Discovery of Monarchy makes the government form Monarchy
> available. You may want to start a revolution.
> Game: Learned The Wheel in cooperation with a. Scientists choose to
> research Bronze Working.
> Game: The Silesians have researched The Wheel.
>
> at which point there is no research goal chosen (in the science dialog
> which pops up).
>
> If scientists didn't know what to research how come they learned The Wheel?
>
> jason
>
>




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