[Freeciv-Dev] Re: (PR#7231) Bug: Goto gets on ally's' boats
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7231 >
Per I. Mathisen wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7231 >
>
> On Wed, 4 Aug 2004, Gregory Berkolaiko wrote:
>
>>I think that passing through boats requires much organization and can
>>not be trusted to GOTO function at all. Even more so because the PF
>>callbacks cannot tell what turn it will be on.
>>
>>Thus I decided to outlaw passing through any boats, whether allied or
>>your own.
>>
>>I think the attached is an acceptable fix.
>>
>>Compiled but not tested.
>
>
> A complication: Sometimes players sentry ferries in narrow straits to
> create bridges between continents. I do not know how common this is.
So don't go through an unsentried transport?
However that's harder to code. For one thing, because the goto doesn't
choose which transport on a tile to use.
jason
|
|