Complete.Org: Mailing Lists: Archives: freeciv-dev: July 2004:
[Freeciv-Dev] Re: Unit tile gfx
Home

[Freeciv-Dev] Re: Unit tile gfx

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Unit tile gfx
From: Christian Knoke <chrisk@xxxxxxxxx>
Date: Thu, 29 Jul 2004 21:02:08 +0200

On Thu, Jul 29, 2004 at 02:51:48PM -0400, Jason Dorje Short wrote:
> Christian Knoke wrote:
> >Why are gfx different? All units in attached PNG are green.
> 
> The "tired" or "low fuel" sprite shows that the unit is low on MP.
> 
> A better graphic for this is needed!

Only 3 states are of interest IMHO: full MP, <1 MP, and the rest.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.


[Prev in Thread] Current Thread [Next in Thread]