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[Freeciv-Dev] (PR#7354) Proposal: codifying what units fit in what trans

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#7354) Proposal: codifying what units fit in what transporters
From: "Marcelo Burda" <mburda@xxxxxxxxx>
Date: Sun, 25 Jul 2004 00:26:13 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7354 >

> [jdorje - Lun. Mar. 08 03:09:38 2004]:
> 
> Currently the transporter types are hard-coded.  There are three types 
> of transporters:
> 
>    - Ground unit
>    - Carrier (air unit + missile)
>    - Missile (missile unit only)
> 
> which are specified for each unit in units.ruleset.  Of course the 
> "missile" units have to be specified separately.
> 
> My idea (as described in PR#6174) is to generalize this to have 
> arbitrary carrying types.  For instance units.ruleset could specify
> 
>    carry_types = "ground", "air", "missile"
> 
> and then for each unit the unit specifies
> 
>    cargo_type = "ground"
> 
> and for transporters the unit specifies
> 
>    transporter_types = "air", "missile"
> 
> This is not fully thought out, but I believe it will not only generalize 
> the rulesets but will help to simplify the logic in some functions.
> 
> jason
> 
Hi, this is a nice idea.
not only ground_small but some more spesific as infantry_light/heavy for
some old navy unit/elicopters or anfibies.
Marcelo


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