[Freeciv-Dev] Re: (PR#9321) pubserver rankings are based on player name
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9321 >
On Fri, 9 Jul 2004, ue80@xxxxxxxxxxxxxxxxxxxxx wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9321 >
>
> On Thu, Jul 08, 2004 at 07:27:37PM -0700, Jason Short wrote:
> >
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=9321 >
> >
> > Perhaps I reported this before. But...
> >
> > Pubserver rankings are based on the player name: the name you choose for
> > your leader in the nation selection process. They should obviously be
> > done based on the user name (the name put into the conndlg) instead.
>
> We have the windows users who all connect with "name".
Wasn't this patched recently? Ah, here it is:
user_username() uses Win32 GetUserName().
Of course in Windows 9X this probably doesn't work very well.
> How will auth work? On connectname or on selected name?
---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
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