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[Freeciv-Dev] (PR#9316) specialist names not sent to client
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[Freeciv-Dev] (PR#9316) specialist names not sent to client

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Subject: [Freeciv-Dev] (PR#9316) specialist names not sent to client
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 8 Jul 2004 10:31:58 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9316 >

The specialist names are read from the ruleset and used by the server. 
They're in the game ruleset packet and are read from it by the client. 
But the server never puts them into the game ruleset packet.

jason

Index: server/ruleset.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/ruleset.c,v
retrieving revision 1.176
diff -u -r1.176 ruleset.c
--- server/ruleset.c    7 Jul 2004 16:02:50 -0000       1.176
+++ server/ruleset.c    8 Jul 2004 17:30:49 -0000
@@ -3116,6 +3116,7 @@
   struct packet_ruleset_game misc_p;
 
   for (i = 0; i < SP_COUNT; i++) {
+    sz_strlcpy(misc_p.specialist_name[i], game.rgame.specialists[i].name);
     misc_p.specialist_min_size[i] = game.rgame.specialists[i].min_size;
     misc_p.specialist_bonus[i] = game.rgame.specialists[i].bonus;
   }

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