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[Freeciv-Dev] Re: (PR#9127) city.c improvements
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[Freeciv-Dev] Re: (PR#9127) city.c improvements

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Subject: [Freeciv-Dev] Re: (PR#9127) city.c improvements
From: "Per Inge Mathisen" <per@xxxxxxxxxxx>
Date: Tue, 6 Jul 2004 13:42:18 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9127 >

On Tue, 6 Jul 2004, Jason Short wrote:
> > New patch attached. Intend commit very soon along with the new AI
> > celebration code.
>
> I don't like having lots and lots of parameters to take the place of
> what should just be a city structure. Isn't this what virtual cities
> are for?

No, this intended to be faster than code which uses virtual cities.
Creating a virtual city just to evaluate a few parameters is total
overkill.

For the second longest, get_tax_income(), most of the values are not even
in the city struct.

  - Per




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