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[Freeciv-Dev] (PR#1785) Documentation for Irrigation in Cities
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[Freeciv-Dev] (PR#1785) Documentation for Irrigation in Cities

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To: DHerding@xxxxxx
Subject: [Freeciv-Dev] (PR#1785) Documentation for Irrigation in Cities
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 6 May 2004 12:50:19 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=1785 >

> [chrisk - Wed Feb 04 10:22:56 2004]:
> 
> 
> This is a bug in the documentation/help system.
> 
> It need to be fixed like this:
> 
> Note that the square on which the city itself rests gets worked for free,
> without being assigned a citizen. The city's square always produces at
> least one food point and at least one production point, plus whatever
> advantages the terrain offers when both irrigated (because cities come
> with water systems built-in) and developed with roads or, when technology
> has made them available, railroads (because cities come with
> transportation built-in). The built-in water system can't be used for
> connecting irrigations, but you can build a real irrigation in the city
> for this purpose.

Will someone make a patch?

Note that the city does get a free road and rail.  If the city is
destroyed they will still be there.  But the city doesn't get
irrigation, just the effects of irrigation.

jason



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