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[Freeciv-Dev] (PR#8646) Wrong veteran handling in AI
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[Freeciv-Dev] (PR#8646) Wrong veteran handling in AI

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Subject: [Freeciv-Dev] (PR#8646) Wrong veteran handling in AI
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Sun, 2 May 2004 02:01:18 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8646 >


ai/advmilitary.c:793:51: Function unittype_att_rating expects arg 2 to be int 
gets fc_bool: will_be_veteran

Context:
      /* TODO: Case for B_AIRPORT. -- Raahul */
      bool will_be_veteran = (move_type == LAND_MOVING ||
                              player_knows_improvement_tech(pplayer, B_PORT));
      int attack = unittype_att_rating(unit_type, will_be_veteran,
                                       SINGLE_MOVE,
                                       unit_types[unit_type].hp);

unittype_att_rating wants an int but gets a bool.

        Raimar

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