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[Freeciv-Dev] (PR#8470) Bombardment ruleset
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[Freeciv-Dev] (PR#8470) Bombardment ruleset

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Subject: [Freeciv-Dev] (PR#8470) Bombardment ruleset
From: "James Canete" <use_less@xxxxxxxxxxx>
Date: Wed, 7 Apr 2004 00:50:17 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8470 >

Here's a preliminary ruleset for bombardment.

It's basically default ruleset with the following units given
"Bombarder" unit flags and bombard_rate values:

Catapult, Cannon, Artillery, Howitzer, Bomber, Stealth Bomber, Trireme,
Caravel, Frigate, Ironclad, Destroyer, Cruiser, AEGIS Cruiser,
Battleship, Carrier.

Issues:
-I'm not sure if air units should be given Bombarder status, since a
bombarder cannot attack unless it hasn't moved that turn, which means a
lot of parking next to units.  Perhaps air units should be able to
bombard without using all their moves?

-James Canete

Attachment: BombardRuleset-2.tar.gz
Description: application/gzip


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