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[Freeciv-Dev] Re: (PR#7123) [FS#8] First public version

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Subject: [Freeciv-Dev] Re: (PR#7123) [FS#8] First public version
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Fri, 2 Apr 2004 08:23:25 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7123 >

On Wed, Mar 31, 2004 at 01:20:33AM -0800, Jason Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7123 >
> 
> Raimar Falke wrote:
> 
> > There are some parts outside gui-fs which need changes. Jason can you
> > please take a look at these.
> 
> You make fill_terrain_sprite_array public and use it.  But this won't do 
> what you want.  fill_terrain_sprite_array doesn't really do what it 
> says...it only fills a small portion of the terrain array.  It's pretty 
> hard to tell what would really be needed for a full terrain-only listing.

Everything exclusing the city and units on top of it.

> A better option I think would be adding more parameters to 
> fill_tile_sprite_array.

Can you make a patch? I will try it with gui-fs.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  "Debugging is twice as hard as writing the code in the first place.
   Therefore, if you write the code as cleverly as possible, you are,
   by definition, not smart enough to debug it."
    -- Brian W. Kernighan




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