[Freeciv-Dev] (PR#7383) fixated revolution length
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Subject: |
[Freeciv-Dev] (PR#7383) fixated revolution length |
From: |
"Tarje Bargheer" <tarje@xxxxxxxxxx> |
Date: |
Fri, 6 Feb 2004 11:44:20 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7383 >
This patch allows for the user to fixate the revolution length (server
option "revolen") at a number of rounds ranging from 1 to 50. Default
and zero means random as usual.
From:
Tarje Bargheer: tarje@xxxxxxxxxx
diff -Nurd -Xfreeciv/diff_ignore freeciv/common/game.c
freeciv.update/common/game.c
--- freeciv/common/game.c 2004-01-29 16:04:00.000000000 +0100
+++ freeciv.update/common/game.c 2004-02-08 01:38:07.000000000 +0100
@@ -252,6 +252,7 @@
game.onsetbarbarian = GAME_DEFAULT_ONSETBARBARIAN;
game.nbarbarians = 0;
game.occupychance= GAME_DEFAULT_OCCUPYCHANCE;
+ game.revolution_length= GAME_DEFAULT_REVOLUTION_LENGTH;
game.heating = 0;
game.cooling = 0;
diff -Nurd -Xfreeciv/diff_ignore freeciv/common/game.h
freeciv.update/common/game.h
--- freeciv/common/game.h 2004-01-31 17:58:17.000000000 +0100
+++ freeciv.update/common/game.h 2004-02-08 01:39:03.000000000 +0100
@@ -233,6 +233,7 @@
int trireme_loss_chance[MAX_VET_LEVELS];
int work_veteran_chance[MAX_VET_LEVELS];
int veteran_chance[MAX_VET_LEVELS];
+ int revolution_length; /* 0=> random length, else the fixated length */
};
/* Unused? */
@@ -485,6 +486,10 @@
#define GAME_MIN_ALLOWED_CITY_NAMES 0
#define GAME_MAX_ALLOWED_CITY_NAMES 3
+#define GAME_DEFAULT_REVOLUTION_LENGTH 0
+#define GAME_MIN_REVOLUTION_LENGTH 0
+#define GAME_MAX_REVOLUTION_LENGTH 50
+
#define GAME_START_YEAR -4000
#endif /* FC__GAME_H */
diff -Nurd -Xfreeciv/diff_ignore freeciv/server/plrhand.c
freeciv.update/server/plrhand.c
--- freeciv/server/plrhand.c 2004-01-31 18:52:42.000000000 +0100
+++ freeciv.update/server/plrhand.c 2004-02-08 01:40:03.000000000 +0100
@@ -873,8 +873,10 @@
(pplayer->revolution>0) &&
( pplayer->government==game.government_when_anarchy))
return;
-
- pplayer->revolution=myrand(5)+1;
+ if(game.revolution_length == 0)
+ pplayer->revolution=myrand(5)+1;
+ else
+ pplayer->revolution=game.revolution_length;
pplayer->government=game.government_when_anarchy;
notify_player_ex(pplayer, -1, -1, E_REVOLT_START,
_("Game: The %s have incited a revolt!"),
diff -Nurd -Xfreeciv/diff_ignore freeciv/server/stdinhand.c
freeciv.update/server/stdinhand.c
--- freeciv/server/stdinhand.c 2004-01-29 16:04:00.000000000 +0100
+++ freeciv.update/server/stdinhand.c 2004-02-08 02:26:09.000000000 +0100
@@ -630,6 +630,17 @@
GAME_MIN_ONSETBARBARIAN, GAME_MAX_ONSETBARBARIAN,
GAME_DEFAULT_ONSETBARBARIAN)
+ GEN_INT("revolen", game.revolution_length, SSET_RULES_FLEXIBLE,
+ SSET_TO_CLIENT,
+ N_("length in turns of revolution"),
+ N_("When changing government an intermission"
+ " period of the specified length, in turns,"
+ " occur."
+ " Setting this value to 0 will give a random"
+ " length of 1-6 turns."), NULL,
+ GAME_MIN_REVOLUTION_LENGTH, GAME_MAX_REVOLUTION_LENGTH,
+ GAME_DEFAULT_REVOLUTION_LENGTH)
+
GEN_BOOL("fogofwar", game.fogofwar, SSET_RULES_FLEXIBLE, SSET_TO_CLIENT,
N_("Whether to enable fog of war"),
N_("If this is set to 1, only those units and cities within "
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