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To: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] OpenGL
From: Raimar Falke <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Tue, 3 Feb 2004 18:17:06 +0100

Looks like I have no luck. First running my OpenGL program crashed
randomly two times my X server. No other program "achieved" this so
far. Than I search long times why the output doesn't look like it
should. It turns out that the OpenGL implementation I used created the
wrong results. Compare
http://freeciv.org/~rfalke/fs6_pics/opengl-correct.png with
http://freeciv.org/~rfalke/fs6_pics/opengl-wrong.png.

So can someone confirm that one of the following components is buggy
(should all come from XFree86)?

  server glx vendor string: SGI
  server glx version string: 1.2

  client glx vendor string: NVIDIA Corporation
  client glx version string: 1.3

  OpenGL vendor string: Mesa project: www.mesa3d.org
  OpenGL renderer string: Mesa GLX Indirect
  OpenGL version string: 1.3 Mesa 4.0.4

Does anybody has an advice what OpenGL implementation should be used
for a "ATI Radeon 9200 SE" card in compination with XFree86 4.3?

For now I'm using MESA. Does anybody has an numbers on performance to
share?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "Any sufficiently advanced technology is indistinguishable from magic."
    -- Arthur C. Clarke


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